Stammeopgaver: Forskelle mellem versioner
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=== | === Stammeopgaver === | ||
Hver uge vil stammens medlemmer få en tilfældig opgave for at opnå ekstra prestige. Hver af disse opgaver er opdelt i 3 milesten. | |||
Spillerne vil få disse opgaver som ikoner, ligesom ved almindelige opgaver. Disse stammeopgaver viser det individuelle mål for hver medlem og ikke det for stammen. | |||
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Versionen fra 15. jun. 2017, 20:40
Stammeopgaver
Hver uge vil stammens medlemmer få en tilfældig opgave for at opnå ekstra prestige. Hver af disse opgaver er opdelt i 3 milesten.
Spillerne vil få disse opgaver som ikoner, ligesom ved almindelige opgaver. Disse stammeopgaver viser det individuelle mål for hver medlem og ikke det for stammen.
While the overall goals of the quests are limited, the target amounts (e.g. buildings to be constructed) scale with the time each player has been playing on the world.
For every milestone a player reaches he will be rewarded with Prestige immediately after reaching it. If a player reached all milestones, he has to wait for the next tribe quest. The tribe will be rewarded with Prestige when the timer for the current quest expires. hich is calculated by the average of all the tribe members' progress. The progress is measured by the milestones all tribe members reached. Not participating, or failing to reach the first milestone in the active quest is calculated as "0" (no milestone). The tribe progress is visualized on the Tribe Skills screen.
How to read the graphic:
- Tribe progress between 1 and 2: All tribe members reached the first milestone.
- Tribe progress 2: All tribe members reached the second milestone and so on.
- Following that a tribe will get no Prestige if no member reached the first milestone.
Please remember: The milestones for each quest depend on the time a player is playing on a world. So player can have different milestones. Currently 6 tribe quests are available which will be activated randomly for each tribe.
Quest | Description | Hints |
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Recruit units (population) | Recruit units in any of your villages until you reach the required population usage |
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Defeat units (population) | Defeat units (by population usage) either in offensive or defensive battles |
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Spend resources | Spend resources anywhere in the game to complete this goal |
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Attack barbarians (minimum 20 pop) | Attack barbarian villages ensuring that the attack consists of at least 20 population |
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Loot resources | Loot resources from other villages | - |
Construct buildings | You can construct buildings in your Village Headquarters |
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The values for the milestones increase weekly and are capped after playing on a world for 52 weeks.